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System Changelog Entry #3692

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Summary added two-handed-grip leverage as an attack rating factor for launcher use
Rated Importance
1.7
3 raters
*+
Rated Value
4.3
3 raters
****+
Type lib revision
By Chaos
When Apr 14 2008 12:38 PM
Description Made it so that when you're launching things with a launcher (bow or whatever), the two-handed-grip 'leverage' bonus that close combat attacks get to their damage rating goes into your attack rating.
Reason As any gunnery range instructor will tell you, a two-handed grip makes your aim more steady.
Result Two-handed grip makes launcher use more accurate.
Version predates automated version tracking

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