Lost Souls: Free Text-Based RPG
Home » Changelog » Page 48 » Entry #4113

System Changelog Entry #4113

^
#
|<
<<
>>
>|
Summary aligned core power revisions
Rated Importance
2.6
5 raters
**+
Rated Value
4.0
5 raters
****
Type content revision
By Twilight
When Nov 19 2008 9:09 PM
Description i made some balance revisions to what i consider to be the two core powers of aligned: mimesis and one in many. mimesis is based less now on the actual instantiation of the attack and more on how the attack is defined. this is hard to explain, but it means that the motes are more powered by one's own ability in telesmatic weapon than on the initial attack rating of the special. it should be a major improvement. reps now drain order energy every 15 seconds. the amount of order energy drained starts off trivial: 0.1 order. but each additional rep beyond the first incurs an increased cost, so the cost rises on a gradual exponential curve. to give you some idea of the scale: 5 reps takes about 2, 10 about 6, 15 about 13, 20 about 23, 25 about 35, 30 about 50... etc. this formula is experimental and subject to revision. in sum, mimesis has been buffed and one in many has been nerfed (though the latter might not be noticable depending on one's play style)
Reason wanted to see more mimetic motes and less reps in ridiculously massive quantities
Result going to see more mimetic motes and less reps in ridiculously massive quantities
Projects Aligned
Version predates automated version tracking

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.050s