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System Changelog Entry #3348

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Summary apagion damage from hostility now contingent upon being the current target of attackers
Rated Importance
2.0
3 raters
**
Rated Value
4.0
3 raters
****
Type lib revision
By Twilight
When Oct 27 2007 1:26 PM
Description apagion (if you didn't know) take damage gradually based on their attackers' intimidation/cha/hostility. now this doesn't damage them unless they are the active target
Reason tired of not being able to do anything about apagions dying from collateral damage
Result less apagions dying all the time
Version predates automated version tracking

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