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System Changelog Entry #2642

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Summary Brute dismember change
Rated Importance
2.0
2 raters
**
Rated Value
3.5
2 raters
***+
Type content revision
By Chaos
When May 18 2007 12:04 PM
Description made Brute Squad dismember just have a high activity cost rather than the delay mechanism
Reason delay mechanisms like that are mostly halfassed ways of approximating the activity system from before it existed, and i figure if you can pay the large END costs on dismember, you should get to do it
Result dismember can be chained if you're hugely fast, and queued otherwise
Projects Brute Squad
Version predates automated version tracking

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