Lost Souls: Free Text-Based RPG
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System Changelog Entry #3022

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Summary changed default command failure messages
Rated Importance
2.0
1 rater
**
Rated Value
3.0
1 rater
***
Type lib revision
By Chaos
When Jul 28 2007 11:24 PM
Description made it so that the default command-failure message is "You don't know how to <X>" if there is no apparent command for what you attempted, or "That doesn't make sense" if it looked like there was a command but it didn't set an error message
Reason helpful
Result failure messages are a bit less uselessly "Huh?" and that
Version predates automated version tracking

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