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System Changelog Entry #5427

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Summary character absorption mechanism xp changes
Rated Importance
2.0
3 raters
**
Rated Value
3.3
3 raters
***+
Type lib revision
By Twilight
When Jul 15 2013 4:39 PM
Description no longer the case that when one character absorbs another (as in elemental/amalgamal absorption, and a few other things) that the winner gains a portion of the experience of the loser. They now just get the "normal" amount of xp for killing that thing.
Reason tired of abuse, also don't like the concept of experience points combining like that
Result can have things
Version predates automated version tracking

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