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System Changelog Entry #5568

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Summary converted amalgamal damage types to damage combos
Rated Importance
4.5
2 raters
****+
Rated Value
3.5
2 raters
***+
Type lib revision
By Chaos
When Mar 13 2014 5:37 PM
Description Converted the amalgamal damage types, with the sole exception of shadow, to damage combos. Full list: crystal, metal, light, heat, lightning, thunder, ooze, acid, magma, smoke, mist, mud, eskara, ash, darkness, cold, void, ice, salt, alkali. This is going to cause all kinds of breakage and weirdness across the MUD until lots of ancillary details are cleaned up, so please bear with me in the meantime.
Reason We had far too many first-class damage types, and it was impossible to explain why the damage combo of earth + fire was in any way different from the plain old damage type magma, anyway.
Result We now have 27 standard first-class damage types, not 47.
Version predates automated version tracking

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