Lost Souls: Free Text-Based RPG
Home » Changelog » Page 53 » Entry #4325

System Changelog Entry #4325

^
#
|<
<<
>>
>|
Summary Exploration XP
Rated Importance
5.0
3 raters
*****
Rated Value
5.0
3 raters
*****
Type lib expansion
By Chaos
When Apr 23 2009 3:42 AM
Description Implemented exploration XP awards. As you explore areas, you will receive experience points at regular intervals based on the percentage of the area you have explored. The amount varies by area and is scaled to your level. A few areas do not provide exploration XP. In 3D map areas, generally only rooms that you would normally be expected to explore "count" for exploration purposes; air, solid earth, and (usually) underwater rooms are disregarded. Surface and tunnel rooms count; treetops may or may not. Also note that your homeland area is considered 100% explored at character creation, and you do not get XP for exploring it.
Reason Desirable feature.
Result Players get XP for exploring. Also, we have a way of tracking a player's area knowledge.
Version lib minor version incremented to Ain Soph 2.3.0

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.008s