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System Changelog Entry #4888

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Summary fixed Wandslinger raid bug
Rated Importance
3.2
6 raters
***
Rated Value
5.0
6 raters
*****
Type content bug fix
By Chaos
When Jan 28 2011 3:43 PM
Description Fixed a bug in Wandslinger raids (one that I introduced in trying to speed-optimize their code, so don't get mad at Twilight) that made them generate monsters and then "lose" them, leaving them hanging around with no environment.
Reason Bug, yo.
Result It's possible this may result in changes to the observed behavior of raids, with more monsters turning up. It may even result in dramatic changes in that area. Possibly it may fix problems with raids being too wimpy and getting wiped out by native defenders before the Wandslinger can show up.
Projects Wandslingers
Version predates automated version tracking

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