Lost Souls: Free Text-Based RPG
Home » Changelog » Page 93 » Entry #5681

System Changelog Entry #5681

^
#
|<
<<
>>
>|
Summary implemented ignite damage mode
Rated Importance
3.0
4 raters
***
Rated Value
4.0
4 raters
****
Type lib expansion
By Chaos
When Apr 30 2014 12:17 AM
Description Implemented a new standard damage mode (alongside injury, stunning, blinding, poisoning, etc.) of "ignite", where some portion of the overall power of the attack is diverted into setting things on fire and touching off explosives. This is most likely to affect items equipped on the limbs where the attack struck, but anything in the target's inventory is potentially vulnerable. This damage mode will be enabled primarily on fire- and heat-related damage models, secondarily on lightning-related damage, and tertiarily on chaos-related damage.
Reason
Result
Version predates automated version tracking

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.046s