Lost Souls: Free Text-Based RPG
Home » Changelog » Page 71 » Entry #4961

System Changelog Entry #4961

^
#
|<
<<
>>
>|
Summary made characters carryable
Rated Importance
4.6
5 raters
****+
Rated Value
4.2
5 raters
****
Type lib revision
By Chaos
When Mar 11 2011 5:00 AM
Description Made it possible to pick up and carry characters if they trust you. Modifications to respiration, light handling, and exploration have been made so that external factors commute in to the carried characters properly. There is a new command, 'escape', that is used to exit the inventory of somebody carrying you.
Reason This was going to happen eventually, aid I got tired of squeamishly avoiding it because of how painful the transition is inescapably going to be.
Result This is going to VIOLENTLY BREAK THE ENTIRE MUD. A huge amount of bugginess and overall horror will result. And people with snake familiars can stop whingeing about their lack of mobility.
Version predates automated version tracking

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.048s