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System Changelog Entry #2525

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Summary merged modifier message resolution
Rated Importance
4.0
1 rater
****
Rated Value
4.0
1 rater
****
Type lib revision
By Chaos
When Apr 18 2007 12:45 AM
Description made it so that if modifiers with different add/remove/merge/fail messages or damage types are merged (due to flags telling the merge-qualification check to ignore differences in them), the merge process applies the version of those messages from the modifier with the higher-absolute-value amount (or from whichever has one, if only one does)
Reason so that modifiers with similar but not-quite-identical behavior can be merged and reasonable messages will come out without too much work; also, i'm making this change public to give players an idea of what non-public changelog entries typically contain -- which is stuff like this, but more obscure, this one is possible to understand somewhat from a player perspective
Result merged modifiers with different messages acquire the messages of the most significant modifier
Version predates automated version tracking

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