Lost Souls: Free Text-Based RPG
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System Changelog Entry #4287

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Summary more NPC specialty assignment tweaks
Rated Importance
3.3
3 raters
***+
Rated Value
4.0
3 raters
****
Type lib revision
By Chaos
When Apr 1 2009 2:30 AM
Description Further revised the way NPCs are assigned skills/specialties, completely eliminating the blanket skills-all-over-the-place that NPCs once got based on their level, but more aggressively setting them up to assign all their specialty points (and hopefully in areas that are in some way of help to them).
Reason Making NPCs play by, and take advantage of, the same rules as PCs.
Result NPCs get specialties assigned differently, again, and probably the combat effectiveness of nearly everything changes in unpredictable ways.
Version predates automated version tracking

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