Lost Souls: Free Text-Based RPG
Home » Changelog » Page 50 » Entry #4183

System Changelog Entry #4183

^
#
|<
<<
>>
>|
Summary NPC fleeing on endurance exhaustion
Rated Importance
3.2
4 raters
***+
Rated Value
4.5
4 raters
****+
Type lib revision
By Chaos
When Dec 29 2008 11:37 PM
Description Made it so that NPCs who have any wimpy setting at all, and are not being controlled by an incarnos, will flee if they run out of endurance.
Reason Hopefully less lag from interminable sissy slapfights between out-of-endurance fish and seagulls.
Result NPCs flee when they can't fight any more.
Version predates automated version tracking

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.046s