Lost Souls: Free Text-Based RPG
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System Changelog Entry #4134

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Summary NPC max effort
Rated Importance
2.4
5 raters
**+
Rated Value
3.2
5 raters
***
Type lib revision
By Chaos
When Dec 9 2008 12:18 PM
Description Made NPCs default to using the maximum effort available to them.
Reason Hardly fair to only have incarnoi using high effort.
Result NPCs fight hard too, if they have the native ability or training to do so.
Version predates automated version tracking

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