Lost Souls: Free Text-Based RPG
Home » Changelog » Page 17 » Entry #2970

System Changelog Entry #2970

^
#
|<
<<
>>
>|
Summary pockets mechanic for armour types
Rated Importance
3.0
1 rater
***
Rated Value
3.0
1 rater
***
Type lib revision
By Chaos
When Jul 16 2007 11:30 PM
Description set up a 'pockets' value for armour types, which controls how much of their rated mass and volume storage capacity (if they have a shape that gets this automatically defined) is actually usable by someone wearing it; most items like suits of armour have to be cleaned out in order to be worn, but some armour types have defined pocket capacity
Reason needed some help
Result helpful
Version predates automated version tracking

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.015s