Lost Souls: Free Text-Based RPG
Home » Changelog » Page 28 » Entry #3377

System Changelog Entry #3377

^
#
|<
<<
>>
>|
Summary re-executed Cleric healing spells
Rated Importance
3.0
3 raters
***
Rated Value
4.3
3 raters
****+
Type content revision
By Chaos
When Nov 1 2007 9:19 PM
Description re-executed the Cleric healing spells as minor-lesser-major-greater-great tiered effects using the instant healing effect defined by the central effects system
Reason centralization, standardization, de-D&Dification
Result Cleric heals behave differently, especially in that they now have a restriction on how often an instant heal can be applied to someone (so you can't just spam the lowest-level heal on somehow, if they need a lot of healing you need to use a large effect) and use centrally defined mechanics, and have more gradations available
Projects Clerics, Temple of Gaia
Version predates automated version tracking

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.017s