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System Changelog Entry #2517

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Summary revised corpse food-value calculations
Rated Importance
2.0
1 rater
**
Rated Value
3.0
1 rater
***
Type lib bug fix
By Chaos
When Apr 16 2007 1:34 PM
Description changed the way the food/drink/heal values on corpses are calculated so that multiple-serving corpses get their values spread out appropriately across each serving and such
Reason fixing stuff
Result hopefully fewer problems with corpses having weird comestible behavior
Version predates automated version tracking

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