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System Changelog Entry #3644

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Summary changed two-hand-wield bonus from factor to constant
Rated Importance
3.3
3 raters
***+
Rated Value
4.0
3 raters
****
Type lib revision
By Chaos
When Apr 2 2008 2:35 AM
Description Changed the 'leverage' damage rating bonus from a two-handed grip from a multiplicative factor to a constant value.
Reason Largely, that having it as a factor meant that people with a negative rating wound up doing *worse* with a two-handed grip than with a one-handed grip.
Result Two-handed grips have a simple positive modifier.
Version predates automated version tracking

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