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System Changelog Entry #3893

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Summary extended fleeing mechanism
Rated Importance
3.2
4 raters
***+
Rated Value
3.8
4 raters
***+
Type lib expansion
By Chaos
When Aug 23 2008 9:24 PM
Description Created a mechanism that allows extended fleeing where you attempt to reach a reasonably safe distance instead of going one room and stopping. See 'help start fleeing', 'help switch extended fleeing'.
Reason Fleeing only ever meaning one room is kinda sad.
Result Can flee in a generally 'far away from trouble' sort of way.
Version predates automated version tracking

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