Lost Souls: Free Text-Based RPG
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System Changelog Entry #3787

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Summary factored relative elevation into throw/launch attacks
Rated Importance
2.5
4 raters
**+
Rated Value
4.8
4 raters
****+
Type lib revision
By Chaos
When May 28 2008 11:23 PM
Description Made it so that throwing or launching projectiles down at people is more accurate and damaging, and throwing or launching projectiles up at people is less accurate and damaging. This all factors gravitational directionality and intensity in.
Reason It ought to.
Result Ranged combat works better if you let gravity help you.
Version predates automated version tracking

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