Lost Souls: Free Text-Based RPG
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System Changelog Entry #5556

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Summary made it so no automated combat triggered commands can queue
Rated Importance
3.0
2 raters
***
Rated Value
4.5
2 raters
****+
Type lib revision
By Chaos
When Jan 16 2014 5:32 PM
Description Made it so that no command triggered by automated combat can ever be queued. If it fails for any reason, it just doesn't happen.
Reason Queues shouldn't have been getting full of ranged weapon attacks anyway.
Result No queueing from automated combat.
Version predates automated version tracking

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