Lost Souls: Free Text-Based RPG
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System Changelog Entry #2717

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Summary made killing blue into a quest with extremely high xp value; nerfed non-quest xp value of blue somewhat
Rated Importance
2.7
3 raters
**+
Rated Value
4.7
3 raters
****+
Type content expansion
By Twilight
When May 30 2007 10:53 AM
Description d
Reason i like the idea of people gaining lots of levels through doing particular things instead of cycles of things
Result blue no longer worth as much xp as hastur, still worth way more than anything else first time.
Projects Hanoma
Version predates automated version tracking

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