Lost Souls: Free Text-Based RPG
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System Changelog Entry #6379

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Summary tuned damage rating and attack rating carryover
Rated Importance
5.0
2 raters
*****
Rated Value
5.0
2 raters
*****
Type lib revision
By Chaos
When Apr 26 2016 4:54 PM
Description Approximately doubled the effect of damage rating on damage, and halved the effect of attack margin-of-success on damage rating. (The latter doesn't apply to "pulled" attacks like playful punch and playful kick, where margin of success subtracts from damage rating; for those the full margin of success still subtracts from damage rating.)
Reason
Result
Version predates automated version tracking

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