not logged in
log in
log in
System Changelog Entry #5873
Summary | another layer of accidental attack aggression prevention |
---|---|
Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Aug 18 2014 12:54 PM |
Description | Made it so that, when an accidental (mistargeted) attack happens, if the character that gets hit has an owner, the owner is present, the owner is not attacking, being attacked by, nor dislikes the person who made the attack, and the character hit has at least a minimal level of awareness (i.e. is not a slime or jelly or something), the accidental attack will not make the parties involved hostile to each other. |
Reason | |
Result | |
Version | lib revision incremented to Ain Soph 2.11.78 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s