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System Changelog Entry #7819
| Summary | Chisels of shattering will no longer attempt to shatter rooms |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Aeriella |
| When | Oct 8 2021 6:15 PM |
| Description | Chisels of shattering previously did not have a filter to automatically cause their shatter function to fail if the object they were being aimed at was a room. The only reason rooms did *not* shatter was because of an error being thrown by the messaging, serendipitously saving people from being sucked into the void. Updated chisels to check if you're trying to shatter a room (which includes any abstract item in a room) and to fail if you are. Old chisels will still error, but y'all shouldn't be trying to shatter the rooms you're in anyhow. |
| Reason | Shenanigans |
| Result | Fewer bug reports from people trying (and failing) to break reality. |
| Projects | Corna Graveyard |
| Version | world minor version incremented to Lost Souls 0.17.0 |
© 2008-2012 Lost Souls, a free text-based RPG
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