not logged in
log in
log in
System Changelog Entry #2904
| Summary | condensed Losthaven Adventurer's Guild | 
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision | 
| By | Chaos | 
| When | Jul 7 2007 2:18 PM | 
| Description | returned Losthaven Adventurer's Guild to being a single room (plus the storeroom you're not exactly meant to go to) | 
| Reason | having this gratuitously larger-than-it-needs-to-be building, with annoying and confusing cw/ccw directions, whose size serves only to spread out an absolutely minimal set of mostly-unimportant functionality, be the most common location for starting newbies was, well, remarkably stupid and self-destructive for the MUD | 
| Result | Losthaven adventurer's guild is simple and straightforward -- oh, and getting from it to Losthaven is *easy* because you just *go south* | 
| Projects | Losthaven | 
| Version | not updated | 
© 2008-2012 Lost Souls, a free text-based RPG
  processing time: 0.004s
