Lost Souls: Free Text-Based RPG
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System Changelog Entry #4931

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Summary Discharge attacks are no longer always accidental.
Rated Importance
2.0
2 raters
**
Rated Value
4.5
2 raters
****+
Type lib bug fix
By Elronuan
When Feb 25 2011 1:38 AM
Description discharge attacks using obj->weapon()->discharge(target) are never considered accidental by this change.
Reason Some effects check for the accidental flag, and with it present wouldn't work.
Result Wanted things to work.
Version not updated

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