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System Changelog Entry #3893
Summary | extended fleeing mechanism |
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Rated Importance | |
Rated Value | |
Type | lib expansion |
By | Chaos |
When | Aug 23 2008 9:24 PM |
Description | Created a mechanism that allows extended fleeing where you attempt to reach a reasonably safe distance instead of going one room and stopping. See 'help start fleeing', 'help switch extended fleeing'. |
Reason | Fleeing only ever meaning one room is kinda sad. |
Result | Can flee in a generally 'far away from trouble' sort of way. |
Version | lib revision incremented to Ain Soph 2.2.893 |
© 2008-2012 Lost Souls, a free text-based RPG
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