not logged in
log in
log in
System Changelog Entry #7188
Summary | fixed large bug in healing experience reward |
---|---|
Rated Importance | |
Rated Value | |
Type | lib bug fix |
By | Marcosy |
When | Jul 17 2017 10:10 AM |
Description | Healing experience rewards were calculated using the numerical amount of hit points healed, which was a tremendous bug that strongly rewarded healing very large creatures with percentile-based healing effects, as well as completely bypassing the experience reward system. Healing experience reward now uses nearly identical calculations to limb restoration experience, with a sizable boost for combat or critical healing. |
Reason | this was quite broken and had been for several years, but we didn't notice because of xp reward inflation |
Result | no longer broken, aedabots will be sad |
Projects | Aedarene, Empathic Bonds, Ringwielders, Justicars of Axa, Demonic Blood, Clerics |
Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.005s