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System Changelog Entry #5675
Summary | implemented cling damage mode |
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Rated Importance | |
Rated Value | |
Type | lib expansion |
By | Chaos |
When | Apr 29 2014 3:03 PM |
Description | Implemented a new standard damage mode (alongside injury, stunning, blinding, poisoning, etc.) of "cling", where some portion of the overall power of the attack is diverted into a clinging residue of the attack that does damage over time. This is currently applied to acid and alkali damage, and derivatives thereof. |
Reason | |
Result | |
Version | lib revision incremented to Ain Soph 2.9.60 |
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