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System Changelog Entry #5681
Summary | implemented ignite damage mode |
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Rated Importance | |
Rated Value | |
Type | lib expansion |
By | Chaos |
When | Apr 30 2014 12:17 AM |
Description | Implemented a new standard damage mode (alongside injury, stunning, blinding, poisoning, etc.) of "ignite", where some portion of the overall power of the attack is diverted into setting things on fire and touching off explosives. This is most likely to affect items equipped on the limbs where the attack struck, but anything in the target's inventory is potentially vulnerable. This damage mode will be enabled primarily on fire- and heat-related damage models, secondarily on lightning-related damage, and tertiarily on chaos-related damage. |
Reason | |
Result | |
Version | lib revision incremented to Ain Soph 2.9.66 |
© 2008-2012 Lost Souls, a free text-based RPG
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