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System Changelog Entry #4983
Summary | low-priority population |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Mar 18 2011 6:18 PM |
Description | Created a concept of low-priority populations, which basically allows us to get out of the high-lag initial-population phase after reboot faster, by mostly ignoring the populations of areas like large maps and leaving them for the slower, lower-impact post-initial-population behavior to handle. |
Reason | That's good. |
Result | We get out of mega-lag land faster after boot. |
Version | lib revision incremented to Ain Soph 2.3.346 |
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