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System Changelog Entry #2524
| Summary | made dowser activation chance vary by thirst |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | content revision |
| By | Chaos |
| When | Apr 17 2007 5:06 PM |
| Description | made it so the thirstier you are, the more likely your dowser wild talent is to activate |
| Reason | stands to reason |
| Result | thirsty people learn to sense water more readily, and well-hydrated people not so much |
| Projects | Wild Talents |
| Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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