not logged in
log in
log in
System Changelog Entry #5494
Summary | made launched weapons more often wind up in the room |
---|---|
Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Sep 26 2013 4:30 PM |
Description | Made it so that launched weapons (including thrown) only move into the target's inventory, rather than the room, under one of these conditions: 1) the weapon was defended against by being caught, i.e. a limb-based defense was used by someone with situational awareness, or 2) the attack did piercing damage, and some damage was successfully inflicted. |
Reason | If you throw a rock at someone and hit him in the arm, it is not normal for the rock to be collected by the invisible inventory-field which surrounds him. |
Result | More reasonable rock throwing. |
Version | lib revision incremented to Ain Soph 2.7.10 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s