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System Changelog Entry #6269
Summary | made randomized limb damage distribution fairer |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Feb 20 2016 10:57 PM |
Description | Tweaked the math on attacks that, when they strike multiple limbs, randomize the distribution of damage to those limbs instead of apportioning it strictly by relative limb size (for example, damage from fire in your environment, POEE channel attacks, various Lightbringer attacks) distribute more fairly, giving the limb size some weight and selecting the magnitude of randomization to be fair to different limb size configurations. |
Reason | |
Result | Probably nothing you'll notice. |
Version | lib revision incremented to Ain Soph 2.11.176 |
© 2008-2012 Lost Souls, a free text-based RPG
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