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System Changelog Entry #5112
Summary | made range matter more in death location selection |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | May 22 2011 5:10 AM |
Description | Altered the mechanics that select a death location for you when you die so that, instead of just asking the question "is the location in the same area?" and preferring it if so, it uses some nice range-estimation support we have now to assign progressive degrees of preference to several categories of distance. |
Reason | Using what we gots. |
Result | People probably won't die in Cimbra and pop up in Tlaxcala any more, except maybe if they're Ollin Tonatiuh. |
Version | lib revision incremented to Ain Soph 2.4.74 |
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