Lost Souls: Free Text-Based RPG
Home » Changelog » Page 75 » Entry #5112

System Changelog Entry #5112

^
#
|<
<<
>>
>|
Summary made range matter more in death location selection
Rated Importance
2.5
4 raters
**+
Rated Value
4.2
4 raters
****+
Type lib revision
By Chaos
When May 22 2011 5:10 AM
Description Altered the mechanics that select a death location for you when you die so that, instead of just asking the question "is the location in the same area?" and preferring it if so, it uses some nice range-estimation support we have now to assign progressive degrees of preference to several categories of distance.
Reason Using what we gots.
Result People probably won't die in Cimbra and pop up in Tlaxcala any more, except maybe if they're Ollin Tonatiuh.
Version lib revision incremented to Ain Soph 2.4.74

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s