Lost Souls: Free Text-Based RPG
Home » Changelog » Page 98 » Entry #5836

System Changelog Entry #5836

^
#
|<
<<
>>
>|
Summary made vigil-based aggression inhibition more restrictive
Rated Importance
2.0
1 rater
**
Rated Value
3.0
1 rater
***
Type lib revision
By Chaos
When Jun 29 2014 6:17 PM
Description Made the inhibition of guardian assignments for active vigils work so that 9 times out of 10, it causes an effective maximum assignments per target of 0, and only 1 time it tries to do assignments out of 10 is 1 assignment allowed.
Reason A reliable 1 assignment per target still easily sucks up an entire smallish guard force on a large raid.
Result
Version lib revision incremented to Ain Soph 2.11.58

© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s