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System Changelog Entry #6676
Summary | minor warbreaker QoL changes |
---|---|
Rated Importance | |
Rated Value | |
Type | content revision |
By | Marcosy |
When | Nov 22 2016 10:36 AM |
Description | starshadow smite's cooldown has been effectively removed (since it was already gated primarily by energy costs), and starshadow aura now persists as long as one's starshadow blade is present (rather than requiring the blade to be wielded). |
Reason | movement aura power interacted poorly with having to wield a weapon constantly, which really cripples movement speed |
Result | movement aura power might suck less, starshadow smite might be slightly more useful |
Projects | Warbreakers |
Version | not updated |
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