not logged in
log in
log in
System Changelog Entry #5170
| Summary | more event notices |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib expansion |
| By | Chaos |
| When | Aug 23 2011 3:43 AM |
| Description | Made it so that 1) if events happen while you're in combat or working your way through a command queue of more than two commands, you're considered "potentially distracted", and as soon as you're no longer potentially distracted you'll get a notification that events occurred while you were potentially distracted, 2) if events happen while you're in an input dialog (like a More prompt), the event is not actually displayed unless you're also in combat or doing a >2 length command queue, and suppressed events are displayed once you leave the input dialog; if you're potentially distracted when you leave the input dialog, you also get a notification about the events when that ceases. |
| Reason | Knowing when stuff has happened is good. |
| Result | Even more difficult to miss events. |
| Version | lib revision incremented to Ain Soph 2.5.8 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.003s
