not logged in
log in
log in
System Changelog Entry #4239
| Summary | proportionalized gland regeneration |
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision |
| By | Chaos |
| When | Feb 2 2009 10:36 AM |
| Description | Changed the way phlogiston/venom/acid/alkali regeneration works so that it's proportional to your maximum. |
| Reason | I figure bigger glands will make whatever material is in question faster. |
| Result | Everyone with the same applicable skills and the same raw material (food/drink) availability will regenerate their glands of a given type in the same amount of time, regardless of how much gland capacity they have. |
| Version | lib revision incremented to Ain Soph 2.2.1091 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.003s
