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System Changelog Entry #4239
Summary | proportionalized gland regeneration |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Feb 2 2009 10:36 AM |
Description | Changed the way phlogiston/venom/acid/alkali regeneration works so that it's proportional to your maximum. |
Reason | I figure bigger glands will make whatever material is in question faster. |
Result | Everyone with the same applicable skills and the same raw material (food/drink) availability will regenerate their glands of a given type in the same amount of time, regardless of how much gland capacity they have. |
Version | lib revision incremented to Ain Soph 2.2.1091 |
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