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System Changelog Entry #4107
Summary | re-executed stunning |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Nov 10 2008 12:21 PM |
Description | Changed the concept of stunning so that 1) stun does not prevent attacks or effectively change your combat mode, but degrades your attack and defense ratings (commands are still prevented), 2) all stun is recovered from at the end of your combat round, 3) the degree of stunning inflicted determines how severely combat ratings are degraded, with effective resilience skill offsetting it. |
Reason | There is nothing more frustrating and unfun than having your character 'stunlocked' / 'permastunned', and there is nothing lamer than an enemy in that state. |
Result | Stun does something almost completely different. |
Version | lib revision incremented to Ain Soph 2.2.1010 |
© 2008-2012 Lost Souls, a free text-based RPG
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