Lost Souls: Free Text-Based RPG
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System Changelog Entry #6975

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Summary reduced a large number of oia spell costs by around 1/2
Rated Importance
3.7
3 raters
***+
Rated Value
4.7
3 raters
****+
Type content revision
By Starhound
When Apr 20 2017 8:16 PM
Description reduced the amount of which a large portion of spells charge for energy per step. in most cases spells will appear to cost around 1/2 or less than they did before. some spells might not cost enough as a result, some spells might still also cost a bit on the high side but through more castings and playing we should now be easily able to determine what needs adjustments.
Reason we restricted the rate at which oia can gain energy and not the rate at which they can consume energy through casting spells.
Result less energy intensive spells
Projects Ordo Ignis Aeternis
Version not updated

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