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System Changelog Entry #7933
Summary | Reduced attack rating penalty for being bigger than your opponent |
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Rated Importance | |
Rated Value | |
Type | content revision |
By | Ngaathu |
When | Mar 3 2022 11:23 AM |
Description | Attack rating penalties have been reduced across the board when the aggressor is larger than the defender |
Reason | The penalties to hit were far too steep causing players who play large characters to struggle to hit npcs while also causing a lot of end game content to struggle to hit players |
Result | Big things should be able to more reliably hit small things |
Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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