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System Changelog Entry #6311

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Summary refactored nyeri/nytelse
Rated Importance
3.7
3 raters
***+
Rated Value
4.7
3 raters
****+
Type content revision
By Marcosy
When Mar 13 2016 1:59 PM
Description Nyeri and Nytelse have been refactored into a new item type, Psychological Items, which have a generalized behavior for draining and releasing psychological energies. The new behavior is much more streamlined at both the code and the usability level, and can be easily extended to other items both unique and non-unique (such as helmets that do things based on anger, bows that do things based on fear, and so on).
Reason these were terrible and broken
Result less so now hopefully
Projects Sinbyen, Estheoi Conspicusia
Version not updated

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