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System Changelog Entry #7943
Summary | Relaxed constraint on Traveler challenges for killing good/ordered beings |
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Rated Importance | |
Rated Value | |
Type | content revision |
By | Ngaathu |
When | Apr 1 2022 2:31 PM |
Description | Whether something is considered "good" or "ordered" did not jive with our alignment system and presented a very narrow range to be considered "neutral" with respect to Traveler challenges. I widened the neutral band and narrowed the good band. |
Reason | Hopefully this presents a better playing experience when you get one of these taboos. |
Result | Less unexpected challenge failures because some typically evil monster killed a very evil person and is now considered "good". |
Projects | Travelers |
Version | not updated |
© 2008-2012 Lost Souls, a free text-based RPG
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