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System Changelog Entry #3437
Summary | revised affinity resistance/absorption formulae |
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Rated Importance | |
Rated Value | |
Type | lib revision |
By | Chaos |
When | Dec 2 2007 10:15 PM |
Description | Rewrote the formulae that calculate resistances based on affinities and related skills to use a different diminishing returns function and give a gentler curve at the high end. |
Reason | Affinities were slightly too tough to get to immunity level, and were giving far too little absorption at extreme levels. |
Result | Mostly, what you'll see is that affinities reach immunity and then absorption a little bit sooner than they did, and that very high affinities give considerably better damage absorption than they did. |
Version | lib revision incremented to Ain Soph 2.2.648 |
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