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System Changelog Entry #3437
| Summary | revised affinity resistance/absorption formulae | 
|---|---|
| Rated Importance | |
| Rated Value | |
| Type | lib revision | 
| By | Chaos | 
| When | Dec 2 2007 10:15 PM | 
| Description | Rewrote the formulae that calculate resistances based on affinities and related skills to use a different diminishing returns function and give a gentler curve at the high end. | 
| Reason | Affinities were slightly too tough to get to immunity level, and were giving far too little absorption at extreme levels. | 
| Result | Mostly, what you'll see is that affinities reach immunity and then absorption a little bit sooner than they did, and that very high affinities give considerably better damage absorption than they did. | 
| Version | lib revision incremented to Ain Soph 2.2.648 | 
© 2008-2012 Lost Souls, a free text-based RPG
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