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System Changelog Entry #2517

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Summary revised corpse food-value calculations
Rated Importance
2.0
1 rater
**
Rated Value
3.0
1 rater
***
Type lib bug fix
By Chaos
When Apr 16 2007 1:34 PM
Description changed the way the food/drink/heal values on corpses are calculated so that multiple-serving corpses get their values spread out appropriately across each serving and such
Reason fixing stuff
Result hopefully fewer problems with corpses having weird comestible behavior
Version not updated

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