not logged in
log in
log in
System Changelog Entry #5437
Summary | rewrote notctids, kineitids, and dactids |
---|---|
Rated Importance | |
Rated Value | |
Type | content revision |
By | Twilight |
When | Aug 1 2013 4:45 PM |
Description | noctids, kineitids, and dactids no longer do order damage or execute effects based on storing energy. dactids now give you a bonus to attacking and deflecting with a weapon (or limb attack) executed using the dactid-wearing hand. noctids now give you additional spirit on autoheal. kineitids now operate like many shield mechanisms in FPSs: they will absorb a certain amount of incoming damage, and rapidly replenish outside of combat. the quality of all of these effects is determined solely by your order favor. |
Reason | the old mechanic was horrible code, and i like these effects better |
Result | better wikspiskian weaves. i THINK old versions will work, but new ones might be better anyway, so think about getting new versions. |
Projects | Armaments of Calibra |
Version | world revision incremented to Lost Souls 0.3.9 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s