not logged in
log in
log in
System Changelog Entry #7366
Summary | switched resistance messages from imprecise to precise |
---|---|
Rated Importance | |
Rated Value | |
Type | lib revision |
By | Twilight |
When | Mar 18 2018 11:21 AM |
Description | apparently resistance messages have two options, precise and imprecise. precise was neve called anywhere on the mud. i switched the default to precise, tentatively |
Reason | ordinary language visibility into combat mechanics is a generally a good thing, as an alternative to either seeing numbers directly or just having effects be opaque |
Result | resistance messages (severely affected, barely affected, etc.) will be more precise |
Version | lib revision incremented to Ain Soph 2.12.157 |
© 2008-2012 Lost Souls, a free text-based RPG
processing time: 0.004s